I recently read an article on Eurogamer where David Doak talked about various bits and pieces Haze related. It was interesting enough, but then I had a brief flick through the comments on the article (I'm my own worst enemy really, but sometimes you just feel like being astounded by the stupidity of your audience, you know?) and came across this gem.
Other developers are usually humble
I have no idea where that idea came from. If I was to list my major peeves with the games industry and the people who work in it (which I almost did once, before I decided that I liked having some bridges left available to me), somewhere near the top would be:
People who appear to not like any games at all, or say everything "looks shit" without playing it, or watching it for more than two minutes.
So many people who work in the industry appear to not like any games at all. I mean, I've not conducted any kind of survey to find out exact numbers, but I've seen it myself in the past, and I know from talking to colleagues that it happens just as often in studios they work at.
I have a firm believe that this particular behaviour is down to a deep-rooted fear that other people think everything they do is shit, too. Or possibly because they know that most of the things they do
are shit. It's okay to like a game, or to think it's pretty. Or even to say that they have good tech. There's no crime in offering praise to the competition, it's a good thing.
And I'm still looking forward to Haze.