Thursday, February 26, 2009

Not Some Experimental Indie-Darling

Indie-ish darling Juno
James Parker is a games writer and former colleague who I've briefly mentioned before. His blog is always good reading, and I thought this recent article was particularly interesting. Here's a chunk...

You can't go anywhere on the internet where they are talking about game stories without some enthusiastic comment poster presenting their incredible and unique vision of the future where games provide a truly interactive storytelling experience. "Not just branching plotlines", they continue, "but genuine non-linear storytelling!" and the world is rocked to its very core!

But I would argue that there already exists a genre that presents exactly the kind of non-linear storytelling that their visionary eye can predict, and not only that, but that it has done so for a number of years, although it isn't necessarily the first place you’d look – it’s not some experimental indie-darling, it's not a text-based adventure from a veteran of the industry...
Go and read the full article to see which game he's talking about.

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