Wednesday, January 17, 2007

FEAR (360)

Started playing this the other day - so far I can't work out if I like it or not.

Initial signs were 'no' since it uses a weird system when you're looking around. At first I thought it had a fisheye field of view, but then I worked out that the player model exists in the world (a good thing generally, since you can look down and see your feet) - when you look around your guy moves his head and they move your viewing position to match his eyes. It's really annoying.

Other cockups with their visible player model are that you can see through your shoulders sometimes, and watching your feet shows they don't vary the run cycle animation speed with the player's movement, so holding the analogue stick a tiny bit moves you forward at a very low speed, while your fella moves his legs as if he's running. Mental.

Still, the gun fighting is pretty exciting, and the AI seems to put up a fight.

And you've got to love a game that has both a shotgun that can actually cut someone in half, and a nailgun that can pin people to walls by the head.

There will be more on this later, no doubt.

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